You are too angry to update Facebook, please try again later. An early prototype Samsung Galaxy S II shows that your smartphone might soon block you from posting tweets and status updates, depending on your emotional state. Alternatively, instead of blocking you, a little emotional state emoticon could appear next to your tweet so that your followers can better understand your drunk/sad/angry/sleepy tweet. Continue reading
Mind Training Blog
By Steve McCaskill, January 6, 2012
Icelandic developers release zombie-themed game that could help treat children with ADHD. Icelandic developer MindGames has released an iOS video game which players control using their brainwaves.
It is a zombie-themed game called 28 Spoons Later – but the developers claim a serious purpose. They say it will help psychologists and psychiatrists treat children who suffer from attention span problems.
While the technology behind the game may be complex, the premise is not. Players have been captured by a zombie who wants to eat brains for dinner, but being the gentleman that he is, he will only do so with a spoon.
The aim is to stay alive as long as possibly by using your mental focus, to bend the zombie’s spoon – Uri Geller style. Brainwaves are detected by using the PLX XWave headset, which is powered by NeuroSky’s technology. Continue reading
“Jedis, not Cylons: Changing the relationship between humanity and technology”. Deepa Iyengar, co-founder and CEO at MindGames, talks about people’s relationship with technology and where it could be heading.
By Matt Sakuraoka-Gilman, 5/1/2012
Back in 2007, a bunch of US crazy starts up appeared, who were attempting to make mind-controlled games a reality.
The idea was to sell you a headset that would measure your brain waves, using them to control in-game action.
By 2008, they seem to have disappeared… or did they?
MindGames, iOS games developer, has released 28 Spoons Later, a new zombie game controlled by the player’s mind. 28 Spoons Later is an attention training game, which helps users learn vital skills while having fun.
The game is controlled by the player’s brainwaves via the PLX XWave headset, which is powered by NeuroSky‘s technology. In the game, the player is captured by a gentleman zombie, who wants a nice dish of brains for dinner. Luckily for the player, the zombie has perfect manners and won’t eat brains without a spoon. The player must try to stay alive as long as possible by bending the zombie’s spoons with his focus level.