Are mind-controlled games as big as the Kinect? Can brainwave headsets read your mind? Can we use mind-controlled gaming for purposes in addition to entertainment? Is there big money for investors? Arctic Startup turned to us for answers. Read on:
Mind Training Blog
Our iOS games, W.I.L.D. and 28 Spoons Later, are controlled directly with the mind using the MindWave Mobile, which is the world’s first commercially-available mind-game interface compatible with iPhone and iPad.
To read the full article, go here.
Click here to purchase the MindWave Mobile.
The Reykjavik Grapevine, an invaluable resource for travelers and immigrants living in Iceland, interviewed us recently about our mind-controlled zombie game, 28 Spoons Later.
Read on here!
Many people who can’t read German have asked us to provide an English translation of a recent interview with our CEO in WirtschaftsWoche, Germany’s foremost economic weekly magazine. We are happy to oblige (with help from Google Translate)!
The original article can be found here.
Mind-Controlled Games Are a Billion-Dollar Market
– by Michael Brächer –
U.S. researcher Deepa Iyengar is designing computer games for mobile phones which are controlled by mind power. This is a fun, new opening in the market for the results of high-tech brain research.
(Deepa Iyengar is a cofounder and CEO of the Icelandic software company MindGames. She is a 39-year-old American who studied brain and cognitive sciences at the Massachusetts Institute of Technology.)
WirtschaftsWoche, Germany’s leading economic weekly, interviewed MindGames CEO Deepa Iyengar recently about the state-of-the-art in brain-computer interfaces, mind-controlled mobile software, and mind-controlled videogaming.
Check out the article (in German) here!